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auditory

  • Spatial Perception and Expectation: Factors in Acoustical Awareness for MOUT Training
  • Defining an Audio Production Pipeline for Mixed Reality
  • Designing a System for Effective Use of Immersive Audio in Mixed Reality

computer graphics

  • Real-time Shading with Filtered Importance Sampling
  • Painting in High Dynamic Range
  • Image-Space Particle Systems

Partnered with the UCF Graphics Group

computational imaging

  • Model-Guided Luminance Range Enhancement in Mixed Reality
  • Real-time Chroma Keying for Mixed Reality

Partnered with the Computational Imaging Lab

education

  • Enhancing Museum Exhibitions using Mixed Reality

machine learning

  • Interactive Material Design via Neuroevolution

Partnered with the UCF Evolutionary Complexity Research Group

rehabilitation

  • Cognitive Rehabilitation for TBI Patients

synthetic natural environments

  • Virtual experiments and environmental policy
  • Visibility-based level-of-detail management

training & performance

  • Evaluating the Impact of Mixed Reality on Human Performance and Interaction