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abstract
Mixed Reality (MR) applications tend to focus on the accuracy of
registration between the virtual and real objects of a scene, while paying
relatively little attention to the representation of the luminance range in
the merged video output. In this paper, we propose a means to partially
address this deficiency by introducing Enhanced Dynamic Range Video, a
technique based on differing brightness settings for each eye of a video
see-through head mounted display (HMD).
people
publications
- Yunjun Zhang and Charles E. Hughes, Model-Guided Luminance Range Enhancement in Mixed Reality, ICIAR 2007, pp.1160-1171, 2007.
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